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Pumpsim DESIGN vs Pumpsim 3.1


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Pumpsim DESIGN replaces Pumpsim 3.1 and is also the start of a new shared codebase that all of our simulation products will be based on. It already has many improvements over the old product and will continue to receive more new features as it is developed alongside our Ventsim products. Some of these new features that are coming soon are mentioned below as well.

If you wish to upgrade to Pumpsim DESIGN from your current Pumpsim 3.1 license or receive a trial license, please get in touch with us either here on the forum or send an email to ventsim@howden.com. Pumpsim DESIGN can open "*.psm" files made in version 3.1 so updating should be a smooth process but if you have any issues let us know and we will help.

Here is a list of what is new in Pumpsim DESIGN vs Pumpsim 3.1.

Simulation Improvements

  • Speed of Simulation, particularly Dynamic Simulations
  • Dynamic Simulation with 3D Containers is 5-50x faster!
  • Gas mixture and time spread simulation
  • Heat simulation - coming to Pumpsim DESIGN

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Reference Layer Features

Simplify References

Allows you to reduce the memory/file footprint of reference layers by removing unnecessary details.

SimplifyReferencesTool.webp

Reference Layer Visibility

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These new buttons allow you to easily toggle the visibility of layers that contain solids, lines, text or 3D reference tanks.

Easier Reference Element Selection

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When selecting reference elements, the individual triangles become outlined allowing for easy selection holding Ctrl + Click to select or Ctrl + Click again to unselect a specific element. This can be useful when splitting a layer into a 3D reference tank.

Draw with Drape and Draw with Offset from Reference Graphic

 

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In this mode as you draw the pipes onto reference surfaces, they will automatically drape onto the surface below and will only create extra nodes where the angle changes.

Topography Import - Coming soon to Pumpsim DESIGN

This new feature will allow you to import a surface topography with matching satellite imagery already textured onto it from a GPS point.

All of the topography layers in the screenshots below were generated with this new feature:

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New and Improved UI Features

Advanced Message Boxes

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This powerful new reporting feature allows you to create dynamically populated message boxes that extract information from one or many locations within the model for viewing as a billboard on the screen or floating in place at a set location. You can either list all results individually, or you can sum, average, min or max the results together.

You can also use the copy button on the bottom left corner to extract the data used to generate that message box onto your clipboard for pasting into Excel.

New Presets Form

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With the new Presets form you can easily see where you have edited in the form, as it will highlight both the row and the cell changed.

You can also do more advanced filtering and drag columns up to the header to group the rows by the values in that column:

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Pumps, Compressors and Turbines Forms

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Pumps organisation is now easier with a tree view. You can also set and remove custom icons and view the full list in a table view where you can see the number of each variant currently in use.

Advanced Find and Select

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The new Advanced Find and Select tool replaces the old drop-down menus for Find and allows you to search for objects with exact matches or within a range of values.

Visibility Options

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Replacing the drop-down menus that were on the left side of the view, this can be left open while you toggle settings on/off instead of having to click into the menus each time.

Spreadsheet View

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The new Spreadsheet view allows you to filter and group results, choose custom column outputs and save those outputs as Saved Views to easily regenerate with updated results.  You can also easily export the results to clipboard for use in Excel or other software.

Stage Navigation Buttons

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Easily cycle through the stages in your model using the navigation buttons next to the stage name

New Errors and Warnings Form

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Simulation errors and warnings are now grouped by type and displayed in a tree view structure to make it easier to manage errors and warnings. Clicking the colour button while colour the lines by the colour of the pipe/channel that the error/warning is linked to.  You can also use the checkboxes to select / edit and clicking the lines still moves the view to show where the pipe is in the model.  If you click on a group heading the view will cycle through the list as you click.

Scenario Form

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The scenario events form has been redesigned and updated to automatically pull in the other side of an Above/Below action to make it easier to setup and manage your events.

Selection Recall

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If you have just cleared your selection and want to re-select everything again, you can now do so using this drop-down menu or by using the Alt-A shortcut.

 Draw with Multiple Coordinates

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You can now paste in a series of node points or a series of starting and ending line points and Pumpsim DESIGN will generate pipes in those coordinates.

Improved Inherit

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You can now individually select which elements from another Pumpsim DESIGN file you wish to inherit, and you also now have better control over what happens when conflicts occur with your existing model.

Improved File Backup

Backups now happen at start up and then at the set interval but only if changes have occurred since the last backup.  You can also choose to have the backups save without reference elements reducing the size of the backup files

 

Improved Graphics Engine

Draw/Move pipes smoothly on larger models.

Improved lighting and Pipe/Node/Tank Meshes

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New settings in the Graphics -> Rendering options allow you to choose mesh quality levels if you need to increase performance on a large model.

Water Levels Visible on Channels

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You can now see how full a channel is without needing to check in the info form.

Improved Text Visibility

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All text now has a border around it, so it’s much easier to read regardless of the colour behind it.

Improved Icons

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All Icons are now twice the resolution that they were in Pumpsim 3.1, including any custom icons you add to a preset.

Textured Pipes based on Pipe Material - coming to Pumpsim DESIGN

Similar to the airway textures feature in Ventsim DESIGN 6.0, this new feature will allow you to assign textures to materials, making it easier to tell whether a pipe is made out of Poly or Galvanised Steel etc.

 

If you have any questions or feedback about anything in this post, please feel free to comment below or contact us at ventsim.support@howden.com.

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