Ariexi Posted January 21, 2021 Report Share Posted January 21, 2021 Hi How is the best way of adding flooded areas of the mine into VentSim? 1- Fully flooded areas 2- Not fully flooded areas Regards MArtin Quote Link to comment Share on other sites More sharing options...
Martin Griffith Posted January 27, 2021 Report Share Posted January 27, 2021 Hi Martin, If a portion of the airway is obstructed by water on the ground, then probably the most straightforward way to represent this would be simply to add an obstruction to the airway. On the Edit form, you can add an Obstruct Area; enter in the cross-sectional area of the water obstruction and Ventsim will adjust the resistance of the airway to account for the reduced area. If an area is fully flooded, you can represent this by obstructing the entirety of the airway, or alternatively setting a Resistance Type as Blocked. Quote Link to comment Share on other sites More sharing options...
Ariexi Posted January 27, 2021 Author Report Share Posted January 27, 2021 Thanks MArtin. I am doing that but somehow I believe that water should to be taken into account for the heat simulation. Does a fully flooded area impact the heat simulation? Quote Link to comment Share on other sites More sharing options...
Martin Griffith Posted February 2, 2021 Report Share Posted February 2, 2021 Hi Ariexi, Exposed water surfaces will affect the Heat Simulation; however in a steady-state sense any puddle of water will evaporate with time. So to include heat and moisture from exposed water surfaces in the Heat Simulation, it only makes sense if there is a flow of water. You have the option of creating waterways in Ventsim, where you specify the flow rate, temperature and dimension of exposed water. There is a description of this feature on the forum: Any questions please let us know. Quote Link to comment Share on other sites More sharing options...
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